WildUrban Radio

A device which allows pleasurable eavesdropping on our wildlife neighbours. A project exhibited at Harvard GSD in collaboration with MIT Medialab.
 

 



Suspense

A playful lamp which lights up when hovering above the beaming table. Presented in Palais de Tokyo in collaboration with Dorkbot Paris

 



Hap-bit

A research collaboration with the MIT Media Lab exploring new methods to modulate neurological function in brain diseased patients.

 

 



Cité Sauvage

Concepts and tools to support the co-existence of humans and wildlife in the city of Berlin. Rethinking our interactions as we share the same resources, spaces and services. In collaboration with Myriel Milicevic.

 



Social Vibration

A garment that bridges between our life in the real physical world and our web 2.0 increasing social activity. Exhibited at Les Mondes Hors Pistes festival chez Agnès b., at the Dorkbot Paris desk.

 

 



KGB

A lamp that switches between two modes according to its position, regular white light or UV light which exposes the personal graffiti on the walls. The KGB lamp was part of the IDII exhibition in Salone del Mobile 2006 (designed with Alejandro Zamudio)

 



Message Table

An answering machine that was merged into a wooden table. Exhibited at the Victoria & Albert Museum, at the Salone del Mobile 2005 in Milano and at the Gallery AB+, Torino. (designed with Shawn Bonkowski)

 

 



Scuba

Scuba is an audio device that allows a personal soundscape in various contexts through amplification of the breath.

 



Narciscope

A hand-held mirror that visually reflects the user’s state of being. Exhibited in the Limited Edition Show at Galvanotecnica Bugatti in Milano 2006.

 

 



Grrr

A soft fabric musical instrument. Grrr is an animal shaped plush which produces electronic sounds as it moves according to the way different parts of its body meet and according to the pressure applied on it.

 



Undercover

A blanket which contains a system of 24 wireless speakers and provides a special physical sound experience. Exhibited in the Droog show, Salone Del Mobile 2006 in Milano (designed with Alejandro Zamudio Sánchez for Droog design)

 

 



Itch

Scratch underneath this four-legged friend and feel how the motion is mapped and scaled up to your own back. (designed with Alejandro Zamudio Sánchez)

 



Hungries

A family of plush monsters with an impressive appetite for RFID. The Hungries represented IDII in the Mattel Summit 2005 (designed with Alexandra Deschamps-Sonsino & Alejandro Zamudio Sánchez)

 

 

  News

Rebellious Chairs on Le Monde
I was delighted to find this article on the last page of Science&Techno section ...

Interactive Rebellious Chairs at EnsAD
Like every year, January arrives and once again, I have the great pleasure of ...

Our Migratory Nest
This project is another exciting collaboration with Myriel Milicevic - It is a proposal ...

New hardware for the FabFM
Dave and I are trying some new possible design, as we are looking at ...

Screen-printed electronics with MIT+ENSAD
Once again we celebrate the meeting of design and technology, high-low tech style: combining ...


About

Dana is an architect and interaction designer who practices "people-watching" on the nearest public bench. She creates playful props, interactive objects, and explores physical computing for tangible interface design.


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Copyright Dana Gordon 2009..